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Origins: How We Became Human
6.75Compete for contested options while managing cost and timing.
Mil (1049)
6.55Place workers to claim actions and turn resources into plans.
Resident Evil Deck Building Game: Alliance
6.84Build a deck or pool that turns small actions into stronger combos.
Amun-re: The Card Game
6.58Compete for contested options while managing cost and timing.
Russian Rails
6.97Move goods between locations while optimizing routes and timing.
Western Town
7.04Roll dice and choose how to use the results for tactical outcomes.
1936: Guerra Civil
7.52Maneuver forces across tactical or historical battle maps.
Die Säulen Von Venedig
6.59
Ceres
7.74Place workers to claim actions and turn resources into plans.
1998 Iss
7.35Place workers to claim actions and turn resources into plans.
The Last Spike
6.74Place tiles carefully to build spatial scoring patterns.
Amalfi: Renaissance
7.90Place workers to claim actions and turn resources into plans.
Upon A Salty Ocean
6.48Spend limited actions each turn to balance movement, setup, and scoring.
Space Race
7.12Commit presence to key areas and fight for influence where it matters.
Coney Island
6.39Place tiles carefully to build spatial scoring patterns.
The Gardens Of The Alhambra
6.15Place tiles carefully to build spatial scoring patterns.
Venture
6.43Build patterns from chosen pieces to unlock scoring opportunities.
Funkenschlag: Enbw
8.29Build routes and networks to connect locations efficiently.
Eternal: Chronicles Of The Throne
7.36Build a deck or pool that turns small actions into stronger combos.
Time Barons
7.66Place workers to claim actions and turn resources into plans.
I C E
7.44Spend limited actions each turn to balance movement, setup, and scoring.
Bolide
6.49Move pieces across a map while planning position and timing.
Han
7.14Build routes and networks to connect locations efficiently.
Conquistador: The Age Of Exploration
6.55Maneuver forces across tactical or historical battle maps.