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Conquistador: The Age Of Exploration box art
1976 Ranked #4,988

Conquistador: The Age Of Exploration

A multiplayer exploration wargame where European powers seek wealth, land, prestige, and discoveries in the New World. Historical figures and competing expeditions create a race to accumulate the strongest combined colonial achievement.

Wargames Economic Exploration Grid Movement Hexagon Grid

Players

1-5

Play time

360-420 min

Age

12+

Complexity

3.29/5

Rating

6.55

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

"Conquistador: The Age of Exploration" is a multi-player board wargame which recreates the 16th Century exploration and conquest of the New World (North and South America) by the major powers of Europe." (from Avalon Hill game box) "The game is quasi-historical in nature, providing the atmosphere and mechanics of the 16th Century world, along with historical personages. The object of the game is for one Country to accumulate as much wealth, land, and prestige (in the form of actual discoveries) as he [sic] can; the Country with the greatest total of all three is the victor." (from SPI game rules introduction) Originally published in 1976 by SPI in Strategy & Tactics magazine #58, and later sold as a boxed edition in a plastic tray, the SPI version is a one to three player game, featuring the Spanish (green counters), French (blue counters), and English (beige counters).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"Conquistador: The Age of Exploration" is a multi-player board wargame which recreates the 16th Century exploration and conquest of the New World (North and South America) by the major powers of Europe." (from Avalon Hill game box) "The game is quasi-historical in nature, providing the atmosphere and mechanics of the 16th Century world, along with historical personages. The object of the game is for one Country to accumulate as much wealth, land, and prestige (in the form of actual discoveries) as he [sic] can; the Country with the greatest total of all three is the victor." (from SPI game rules introduction) Originally published in 1976 by SPI in Strategy & Tactics magazine #58, and later sold as a boxed edition in a plastic tray, the SPI version is a one to three player game, featuring the Spanish (green counters), French (blue counters), and English (beige counters). Rules for Portugal or the German bankers as a fourth player are included, but no counters are provided in the game. The Avalon Hill edition is a one to four player game, featuring the Spanish (green counters), French (blue counters), English (pink counters) and Portuguese (yellow counters). This edition of the game was published in 1982 with a mounted map in a bookcase box. The "Fur Traders & Buccaneers" variant in The GENERAL Vol.21 No.5 added counters and rules for Dutch, Danish, and slave units. Developer: Greg Costikyan

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–5
Best with
1–4
Play time
360–420 min
Age
12+
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

1
Richard H. Berg

Artists

2
Kenn Nishiuye Redmond A. Simonsen

Publishers

2
The Avalon Hill Game Co SPI (Simulations Publications, Inc.)

Linked items

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