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Stellar Conquest box art
1975 Ranked #5,470

Stellar Conquest

A space conquest game has civilizations explore stars, exploit resources, expand territory, and eliminate rivals. The broad strategic arc makes each new system both an opportunity for growth and a possible battlefield.

Strategy Games Economic Science Fiction Grid Movement Hexagon Grid

Players

2-4

Play time

240-480 min

Age

12+

Complexity

3.05/5

Rating

6.46

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

First published by Metagaming in 1975 (later as a boxed edition in 1979), Stellar Conquest is considered to be one of the first 4X (eXplore, eXploit, eXpand, eXterminate) board wargame.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

First published by Metagaming in 1975 (later as a boxed edition in 1979), Stellar Conquest is considered to be one of the first 4X (eXplore, eXploit, eXpand, eXterminate) board wargame. It plays four, but can be adapted for more players with the addition of extra sets of pieces. It is also possible to replace the deck of stars with random generation tables.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
1–4
Play time
240–480 min
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Howard Thompson

Artists

5
Winchell Chung Frank Kelly Freas Dale Sheaffer James Talbot Brian Wilson

Publishers

2
The Avalon Hill Game Co Metagaming

Linked items

No published linked games yet.