Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
From the introduction: Cobra - Game of the Normandy Breakout , is a regimental/divisional scale simulation of the allied break-out from the Normandy peninsula in the summer of 1944, which culminated in the encirclement of some 160,000 German troops in the "Falaise Pocket." Each game-turn is equivalent to three days of real time, and each hex represents a distance (across) of 3.2 kilometers.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Movement Points
Spend a movement allowance across spaces with different costs.
Events
Triggered events alter the shared state, rules, or available choices.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
From the introduction: Cobra - Game of the Normandy Breakout , is a regimental/divisional scale simulation of the allied break-out from the Normandy peninsula in the summer of 1944, which culminated in the encirclement of some 160,000 German troops in the "Falaise Pocket." Each game-turn is equivalent to three days of real time, and each hex represents a distance (across) of 3.2 kilometers.