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Poland Defiant: The German Invasion, September 1939 box art

Poland Defiant: The German Invasion, September 1939

Players

2

Time

240-480

Age

14+

Weight

2.6

Rating

7.72

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.5

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

The game has a moderate level of direct confrontation and strategic depth. Players need to frequently pay attention to and react to each other's actions. While there is some level of cooperation required, it is not a major focus of the game.

Replay value

Poland Defiant: The German Invasion, September 1939 offers a high level of variability in each playthrough with a diverse gameboard and multiple paths to victory. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities, allowing players to improve their tactics and strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game strikes a balance between easiness and depth. Overall, Poland Defiant: The German Invasion, September 1939 has a strong replayability score of 7.85 out of 10.

Luck profile

The final luck score for Poland Defiant: The German Invasion, September 1939 is 6.333. This indicates a balanced mix of luck and strategy in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Poland Defiant covers the first 10 days of the Polish campaign, September 1st to 10th, 1939. This was the period when the Polish armies met the German forces on the open terrain of Poland and the mobility and firepower of mechanized warfare was first demonstrated on a large scale. The Poles must hold on to key cities and the Germans must keep to a rapid time schedule, so the game is both balanced and tense. Poland Defiant uses the same chit pull system and basic rules as Königsberg with a few variations for the differences for this campaign. For example, the Germans have air interdiction and ground attack aircraft can launch attacks on units rather then just adding shifts to combat. Each turn is 1 day and game play time is 6 to 10 hours. Components 1 22 x 34 inch map 320 half-inch counters 1 rule booklet 1 player aid Scale: time: 1 day units: divisions and brigades map hex: 10 miles (description from publisher and BGG user)

Editions

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Files

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Credits

Designers

1
Stefan Ekström

Artists

2
Charles Kibler Joe Youst

Publishers

1
Revolution Games (II)

Linked items

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