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M?awa 1939 box art

M?awa 1939

Players

2

Time

?-?

Age

?+

Weight

2.83

Rating

6.26

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

The game m?awa 1939 has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game. Overall, the game has a strong interaction score of 7.2.

Replay value

m?awa 1939 has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic depth, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. However, it may take some time to learn the game, but once mastered, it offers a rewarding and engaging experience.

Luck profile

M?awa 1939 has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The battle for Mlawa was the first of many battles that occurred in the Northern Mazowsze in 1939 (Polish territory north of Warsaw). Here the German 3rd Army, commanded by General Kuchler, fought against the Polish Army "Modlin". The Germans had tremendous superiority; in the main sector they had five divisions, including one armored division, while the Polish had only one division and two cavalry brigades. Although there was one Infantry Division (8th ID) in reserve, it was too far away to intervene in the first days of the operation. Despite their great advantage, the Germans did not break through the Polish front lines because the 20th Polish Infantry Division, which defended the Mlawa position, was strengthened by permanent fortifications whose flanks were situated on swamps and wet terrain. The Germans stormed the defenses for more than three days before they were able to take possession after the Poles abandoned them. As the German commander of the 3rd German Army could not overcome the Polish positions frontally, he ordered Mlawa to be flanked from the south. The box edition (third) comprises a 39"x27" full color map, 400 die-cut counters and a couple of sheets of informational markers that need to be cut. The rules are in Polish but an English translation is now available. Wikipedia: https://en.wikipedia.org/wiki/Battle_of_M%C5%82awa

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Editions

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Credits

Designers

1
Wojciech Zalewski

Artists

1
Zbigniew Kasprzak

Publishers

2
Dragon Taktyka i Strategia

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