Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Highly interactive
How it plays
How does it play?
From the back of the box: "You send a squad to draw fire, and if they draw fire and come back, then you know where the Germans are." - anonymous soldier in Normandy, 1944 Hetzer: the Bushwacker. Not just a tank, but a strategy.
Core mechanisms
Key systems that shape the decisions players make.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Chit-Pull System
Draw tokens to determine which units, factions, or events activate next.
Events
Triggered events alter the shared state, rules, or available choices.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
From the back of the box: "You send a squad to draw fire, and if they draw fire and come back, then you know where the Germans are." - anonymous soldier in Normandy, 1944 Hetzer: the Bushwacker. Not just a tank, but a strategy. In the hedges of Normandy, the mountain villages of Italy, and the forests of Belgium, Allied and German soldiers fought a tense, cat-and-mouse war. Sudden death hid inside every hedgerow and farm. It's not just a tank... HETZER SNIPER! GAME OF MAN-TO-MAN COMBAT IN EUROPE, 1940-45 HETZER expands the popular Sniper! (Second Edition) game system with an in-depth examination of man-to-man combat on the Western Front in World War II. Scenarios cover the German blitz of 1940, the Allied crawl up the Italian peninsula, and the furious fighting in the dense hedgerow country in northern France. Fighting vehicles are covered in great detail, with game statistics on over 40 tanks, trucks, halftracks, and armored cars. Players can select squads from seven nations, plus paratroopers, S.S., and volksgrenadiers. Campaign rules allow individual squads to fight their way through an endless series of battles, losing casualties and gaining experience along the way. HETZER is a complete game; the SNIPER! game is not required to play HETZER. DESIGNER: Steve Winter COMPLEXITY LEVEL: Medium PLAYING TIME: 1 to 4 hours NO. OF PLAYERS: 2 SOLITAIRE SUITABILITY: Medium COMPONENTS (2) 22" x 34" maps (1) 24 p. Rules book (1) 16 p. Rules book (1) 8 p. Scenarios book (3) sheets of vehicles (2) six-sided dice (1) counter tray 400 die-cut counters (c) 1987 TSR Inc. Stock No. 3022 $15.00 U.S.