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Sniper! Special Forces: Sniper! Companion Game #2 box art
1988 Ranked #14,120

Sniper! Special Forces: Sniper! Companion Game #2

Maneuver forces across tactical or historical battle maps.

Wargames Modern Warfare Wargame Chit-Pull System Events

Players

2-3

Play time

60-480 min

Age

12+

Complexity

3/5

Rating

6.94

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From the box: Special Forces. Small units, painstakingly trained and elaborately equipped, sent on the toughest and most sensitive missions.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the box: Special Forces. Small units, painstakingly trained and elaborately equipped, sent on the toughest and most sensitive missions. Handfuls of soldiers, hopelessly outnumbered, waging hit-and-run campaigns behind enemy lines. SAS. Green Berets. Freedom fighters. Deltas. Sniper! Special Forces expands the popular Sniper! (Second Edition) game system with an up-close look at man-to-man combat in small unit actions in the modern period. Scenarios include anti-terrorist raids, guerrilla actions, border wars, and more. New rules cover rafts and water movement, weather, squad specialists and new equipment. Players can select squads from 36 different nations (from Afghanistan to Zaire), or create their own. The fight against terrorism requires split-second timing and perfect execution-do you have what it takes? The Special Forces game is complete; the Sniper! (Second Edition) game is not required to play the enclosed scenarios.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–3
Best with
2
Play time
60–480 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Rick Swan

Artists

4
Doug Chaffee Dennis Kauth Dave LaForce Sue Myers

Publishers

1
Tactical Studies Rules (TSR)

Linked items

No published linked games yet.