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Sniper! Special Forces: Sniper! Companion Game #2 box art

Sniper! Special Forces: Sniper! Companion Game #2

Players

2-3

Time

60-480

Age

12+

Weight

3

Rating

6.94

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation, frequent interaction, and limited emphasis on cooperation.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The strategic depth allows players to improve their strategy over time, discovering new tactics and strategies. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for Sniper! Special Forces: Sniper! Companion Game #2 is 7, indicating a moderate level of luck influence. The game has a balanced mix of luck and strategy, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. Overall, the game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

From the box: Special Forces. Small units, painstakingly trained and elaborately equipped, sent on the toughest and most sensitive missions. Handfuls of soldiers, hopelessly outnumbered, waging hit-and-run campaigns behind enemy lines. SAS. Green Berets. Freedom fighters. Deltas. Sniper! Special Forces expands the popular Sniper! (Second Edition) game system with an up-close look at man-to-man combat in small unit actions in the modern period. Scenarios include anti-terrorist raids, guerrilla actions, border wars, and more. New rules cover rafts and water movement, weather, squad specialists and new equipment. Players can select squads from 36 different nations (from Afghanistan to Zaire), or create their own. The fight against terrorism requires split-second timing and perfect execution-do you have what it takes? The Special Forces game is complete; the Sniper! (Second Edition) game is not required to play the enclosed scenarios.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

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Credits

Designers

1
Rick Swan

Artists

4
Doug Chaffee Dennis Kauth Dave LaForce Sue Myers

Publishers

1
Tactical Studies Rules (TSR)

Linked items

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