Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Godsfire is a space conquest game with politics, government and production rules. Three dimensional movement is simulated by showing multiple levels within each hex, a system later used by Holy War.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Movement Points
Spend a movement allowance across spaces with different costs.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Multiple Maps
Actions occur across more than one linked board or geographic scale.
Read the full game description
Godsfire is a space conquest game with politics, government and production rules. Three dimensional movement is simulated by showing multiple levels within each hex, a system later used by Holy War. Published by Metagaming in two versions, the first in a ziplock bag and the second in a box. Later re-published by Task Force Games. Godsfire has counters for up to 8 players in the Metagaming version (the TFG version has counters for 4, but more were available as an expansion). The rules accommodate up to 15 players.