Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
"Bar-Lev: The 1973 Arab-Israeli War, Deluxe Edition", represents an updated game treatment of the GDW wargame originally published in 1977, faithfully remastered and updated with this all-new, deluxe edition.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Movement Points
Spend a movement allowance across spaces with different costs.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Combat Results Table
Compare opposing strength as a ratio, then consult a table to resolve combat.
Read the full game description
"Bar-Lev: The 1973 Arab-Israeli War, Deluxe Edition", represents an updated game treatment of the GDW wargame originally published in 1977, faithfully remastered and updated with this all-new, deluxe edition. Either of the two fronts (the Golan Heights and the Suez Canal) may be gamed separately, or both can be linked to simulate the course of the entire war. This deluxe edition of the classic Frank Chadwick wargame goes beyond a mere reprint of the original game; it now features an updated order of battle and revised, expanded rules that fully integrate the air and air defense systems into the rest of the game, featuring a re-engineered sequence of play to provide a much more immersive experience for players. Operational planning is up to the players – you decide who to mobilize and where the hammer blow is to fall. A great solo, 2-, 3- or 4-player wargame! Some of the enhancements made in this edition include: Redesigned 9/16” counters featuring BONUS option for tank battalions (two sets of counters; one with NATO symbols and one with representative AFV side view) Game map information is updated based on research and includes all-new map artwork Supporting charts convey more information at a glance for ease of play Updated the Order of Battle based on new information and analysis Resolution converted from a d6 to d10 for all game purposes Fully-integrated air and air defense systems; re-engineered sequence of play Updated rules treatment backed by many illustrations, an index, and clarifications and examples of play to reduce potential questions —from the publisher For game support of this 3rd Edition, you can post your question in the forums here, on the ConsimWorld game folder, or send an e-mail to the designer, Chris Fawcett.