Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
East & West is a hypothetical Russian attack on Europe and the consequences of the war on the three hottest fronts in the world. Degree of difficulty: 6/6 Contents: Card for electronic codes and sinking of reserves.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Movement Points
Spend a movement allowance across spaces with different costs.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Combat Results Table
Compare opposing strength as a ratio, then consult a table to resolve combat.
Read the full game description
East & West is a hypothetical Russian attack on Europe and the consequences of the war on the three hottest fronts in the world. Degree of difficulty: 6/6 Contents: Card for electronic codes and sinking of reserves. Cardboard table for launching of missiles, bombardments and battles. 570 pieces in plasticized, matte finish cardboard, cut and printed on both sides. 3 maps in rigid, thick cardboard with a matte plastic finish, cut into 2 pieces and printed in 5 colours, they represent the three “warm” borders: Europe, the Middle East and the Russian-Chinese border. Table for reserves and their transport. Rule booklet in 4 languages with examples. Plastic storage tray and dice.