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Time Barons box art

Time Barons

Players

2-4

Time

?-?

Age

10+

Weight

2.44

Rating

7.66

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Time Barons has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is limited emphasis on cooperation in the game.

Replay value

Time Barons has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game provides deep strategic possibilities, allowing players to improve their strategies over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, it offers a rewarding and engaging experience for those willing to invest the effort.

Luck profile

Time Barons has a moderate level of luck involved in the game. While random elements like card draws and dice rolls have a notable impact on the game outcome, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game strikes a balanced mix of luck and strategy, with player decisions playing a significant role in determining the outcome. Overall, Time Barons is a game where luck plays a role, but player strategy is the primary factor in determining success.

Overview

The second edition, published by WizKids in November 2017, adds 50 brand new expansion cards and now supports up to 4 players. In this game of tactical card combat, you play as one of the time barons, shadowy figures who have shaped mankind's destiny since the dawn of time. People are simply pawns in your quest to defeat the other barons and become the ruler of a unified human race. War, religion, technology - all will be used in this ultimate battle. Only you can decide the best way to exploit your loyal followers and make the most of the many powerful cards you are dealt. Will you upgrade as rapidly as possible, hoping to obtain that technological edge, or punish such folly with primitive weapons and fanatical attacks? Will you be relentless in your aggression or build an economic advantage? A variety of tactics are available to you at every turn, and you may find yourself putting bubonic plague on your opponent's robotics lab to slowly kill off the workers there, or attaching a computer network to a medieval church to automate the conversion of new followers. In this brutal struggle, many will die... but good planning, quick thinking, and a little luck will carry the day!

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

2
Jon Perry Derek Yu

Artists

1
Derek Yu

Publishers

3
The Game Crafter, LLC Quibble Games WizKids (I)

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