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Voyage Of The B.s.m. Pandora
6.84Move pieces across a map while planning position and timing.
Heroes Of Stalingrad
8.18Move pieces across a map while planning position and timing.
Robot Turtles
5.94Move pieces across a map while planning position and timing.
Fleet Commander: 1 – Ignition
7.66Move pieces across a map while planning position and timing.
La Marche Du Crabe
6.72Coordinate shared actions while clues or threats pressure the group.
Funkoverse Strategy Game: Golden Girls 100
7.05Move pieces across a map while planning position and timing.
Zoo Break
7.85Coordinate shared actions while clues or threats pressure the group.
Totensonntag
6.81Maneuver forces across tactical or historical battle maps.
Unconditional Surrender! Case Blue
7.35Play linked scenarios where mission goals shape each session.
Dicewar: Light Of Dragons
7.30Commit presence to key areas and fight for influence where it matters.
Katarenga
7.38Move pieces across a map while planning position and timing.
Journey: Wrath Of Demons
6.79Coordinate with teammates to solve the game's shared challenge.
Senjutsu: Battle For Japan
7.60Use clues and contradictions to deduce hidden information.
Golem Arcana
6.35Move pieces across a map while planning position and timing.
Hitler's War
6.29Play linked scenarios where mission goals shape each session.
Sugar Gliders
6.58Move pieces across a map while planning position and timing.
Wombat Rescue
6.46Move goods between locations while optimizing routes and timing.
Funkoverse Strategy Game: Jurassic Park 101
7.38Move pieces across a map while planning position and timing.
The Chase
6.81Remember hidden information and use recall to make better choices.
La Bataille De Mont Saint Jean
8.01Maneuver forces across tactical or historical battle maps.
Giga-robo!
8.40Move pieces across a map while planning position and timing.
Napoleon At Bay: The Campaign In France, 1814
7.01Maneuver forces across tactical or historical battle maps.
Martian Chess
6.59Move pieces across a map while planning position and timing.
Tribes: Early Civilization
6.47Place tiles carefully to build spatial scoring patterns.