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Totensonntag box art
2007 Ranked #6,284

Totensonntag

A historical wargame where British and German forces fight for control during the first battle of Sidi Rezegh. Short scenarios follow the escalating desert clash, letting either commander alter the outcome of the Sunday of the Dead.

Wargames Wargame World War II Grid Movement Hexagon Grid

Players

2

Play time

Not listed

Age

?+

Complexity

2.05/5

Rating

6.81

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

On November 19th, 1941, as the sun rose over a new day in the Libyan Desert, a clock was ticking in the headquarters of the British Eighth Army. They had done the impossible and surprised Erwin Rommel, the Desert Fox, slipping nearly five hundred tanks behind his lines.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

On November 19th, 1941, as the sun rose over a new day in the Libyan Desert, a clock was ticking in the headquarters of the British Eighth Army. They had done the impossible and surprised Erwin Rommel, the Desert Fox, slipping nearly five hundred tanks behind his lines. The opportunity to crush the Afrika Korps lay within their grasp... Totensonntag is the expanded 2nd Edition of Peter Bogdasarian’s Totensonntag from the award-winning Corps Command-system game. At stake: The First Battle of Sidi Rezegh, fought between the British Commonwealth’s XXX Corps and Germany’s Panzerarmee Afrika during Operation Crusader. Relive the battles, from the opening skirmishes to the hellish clash on Totensonntag, the Sunday of the Dead. The Corps Command system is easily learned and taught, perfect for an evening’s entertainment. So choose your side and make some history! Game Scale: Turn: 1 day Hex: 3 miles / 4.8 kilometers Units: Battalion to Division Game Inventory: Two 11 x 17.5" full-color mapsheets One dual-side printed countersheets (100 5/8" counters - includes 8 blanks) One 8-page Totensonntag rules booklet One dual-side printed Player Aid card Two 6-sided die Complexity: Medium-Low Solitaire Suitability: Medium-High Players: 1 or more Playing Time: 1-3 Hours

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1–2
Play time
120 min
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
Peter Bogdasarian

Artists

2
Olivier Revenu Marc von Martial

Publishers

1
Lock 'n Load Publishing, LLC.

Linked items

No published linked games yet.