Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The Battle of Britain was perhaps Great Britain's finest hour. "Never in the field of human conflict was so much owed by so many to so few." - Winston Churchill From the back cover or from flyer...
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Movement Points
Spend a movement allowance across spaces with different costs.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
The Battle of Britain was perhaps Great Britain's finest hour. "Never in the field of human conflict was so much owed by so many to so few." - Winston Churchill From the back cover or from flyer... FIGHT FOR THE SKY is a Battle of Britain game that covers the epic struggle over South East England from August 11th to 18th, 1940, the period during which the Luftwaffe concentrated on knocking out the RAF and its bases. The counter mix contains eight aircraft types including the famous Spitfires and Hurricanes together with Me109s, Me110s, He111s, Ju88s, Do17s and the dreaded Stukas. Radar stations, bomber flight paths, hunter packs, sector airfields and weather are all covered in the rules. The game is suitable for beginners to the hobby of board wargaming, the rules being easy to learn and containing numerous examples of play. Optional rules can be added to make the game more complex and there are basic, intermediate, and campaign games included.