Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Low interaction
Scales well
Deep strategy
How it plays
How does it play?
"Operation Konrad" is an operational level wargame simulation of the SS drive to relieve the besieged German garrison in Budapest, in January, 1945 during World War 2. Each turn represents one day, each hexagon represents 3 kilometers across.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Movement Points
Spend a movement allowance across spaces with different costs.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Zone of Control
Restrict or influence movement through areas controlled by nearby pieces.
Read the full game description
"Operation Konrad" is an operational level wargame simulation of the SS drive to relieve the besieged German garrison in Budapest, in January, 1945 during World War 2. Each turn represents one day, each hexagon represents 3 kilometers across. Units range in size from companies to divisions. Moderate complexity with an average playing time of 2-3 hours.