Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The Battle of Prague follows the victories of Fredrick the Great's Armys in 1757 during the Seven Years War. It recreates the battle fought just to the east of Prague between the Austrians and Prussians.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Movement Points
Spend a movement allowance across spaces with different costs.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Zone of Control
Restrict or influence movement through areas controlled by nearby pieces.
Read the full game description
The Battle of Prague follows the victories of Fredrick the Great's Armys in 1757 during the Seven Years War. It recreates the battle fought just to the east of Prague between the Austrians and Prussians. The game is fought on a 17"*22" map with 120 counters representing regimental size units. This is a small format game based on the GDW Series 120. This game is republished on Command Magazine Japan #89 in 2009.