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Fading Glory box art
2012 Ranked #3,188

Fading Glory

Napoleonic strategy wargame where commanders relive major campaigns through a streamlined historical series. Each volume focuses on tense operational choices, so every movement and battle must preserve your army's strength for the decisive moment.

Wargames Napoleonic Wargame Grid Movement Hexagon Grid

Players

2

Play time

60-90 min

Age

?+

Complexity

2.58/5

Rating

7.48

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

(from GMT webpage:) Napoleonic 20 Multi-Pack, Volume I Fading Glory is the second game (No Retreat - The Russian Front Deluxe Edition is the first) we (GMT Games) are producing as part of our strategic friendship/partnership with Victory Point Games, and the first game we are producing from their popular Napoleonic 20 series. The idea for this and future volumes is that we will take multiple existing games from the VPG Napeoleonic 20 series, add an as-yet-unpublished game to the mix, and create a GMT boxed game with 3-4 games in the box, using larger (3/4") counters and GMT production.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

(from GMT webpage:) Napoleonic 20 Multi-Pack, Volume I Fading Glory is the second game (No Retreat - The Russian Front Deluxe Edition is the first) we (GMT Games) are producing as part of our strategic friendship/partnership with Victory Point Games, and the first game we are producing from their popular Napoleonic 20 series. The idea for this and future volumes is that we will take multiple existing games from the VPG Napeoleonic 20 series, add an as-yet-unpublished game to the mix, and create a GMT boxed game with 3-4 games in the box, using larger (3/4") counters and GMT production. The Napoleonic 20 game system from Victory Point Games features lower-level wargame complexity on maps where, generally, 20 pieces or fewer are in play at one time (total, for both sides). This creates tense, dramatic and fast-playing situations on the board where higher echelon troop formations (generally corps) vie for position and dominance. Subscribers to C3i have recently enjoyed Jena 20, a game in this series which features eight pages of Standard rules and one-to-two pages of exclusive rules per title. Veteran game designer Joe Miranda, with developers Alan Emrich and Lance McMillan, have created and refined a highly popular game series that is growing all the time. (Based on Joe's series rules, Alan, Lance, and Steve Carey have each designed one of the games in this multi-pack - in addition to Joe's Waterloo game.) A hallmark feature is the use of narrative random event cards that help “tell the stories” unique to each battle and small campaign. This “friction of war” element, combined with the operational-level maneuvers, combat, and even lulls, provide players a fun exercise in the Napoleonic parry-and-thrust of grand battles as armies close to bayonet-point to see which will break first. This edition includes the latest version (3.0) of the Standard series rules. Morale plays an vital role, as both sides can ‘spend’ this resource to force march their units, help rally stragglers, or commit reserves to a key attack or defense. But look out… when a side’s morale is reduced to zero, it has lost the game! Included in this Multi-Pack are: Salamanca 20 (Wellington vs. Marmont, 1812) Smolensk 20 (Napoleon vs. Barclay de Tolly in the near-battle to decide the Russian Campaign, 1812) Borodino 20 (Napoleon vs. Kutusov before Moscow, 1812) Waterloo 20 (Napoleon vs. Blucher and Wellington, 1815) Game Components: Four 17” x 22” mounted maps (2 boards, backprinted) 117 3/4" Counters (thick, with Rounded corners, like No Retreat) 48 Event cards (12 for each game) One 8-page Standard Rules booklet 4 Exclusive Rules sheets One Player’s Aid mat Two Player Aid charts 2 six-sided Dice DESIGN: Joe Miranda DEVELOPER: Alan Emrich & Lance McMillan ART DIRECTOR: Rodger B. MacGowan COUNTER ART: Tim Allen & Richard Starke MAP ART: Knut Grünitz

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Editions

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1–2
Play time
60–90 min
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

4
Steve Carey Alan Emrich Lance McMillan Joseph Miranda

Artists

3
Knut Grünitz Charles Kibler Rodger B. MacGowan

Publishers

1
GMT Games

Linked items

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