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The Battle Of Wakefield: Yorkshire, England 30 December 1460 box art

The Battle Of Wakefield: Yorkshire, England 30 December 1460

Players

2

Time

60-120

Age

14+

Weight

2.9

Rating

7.30

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

The Battle of Wakefield: Yorkshire, England 30 December 1460 has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is limited emphasis on cooperation in the game.

Replay value

The Battle of Wakefield: Yorkshire, England 30 December 1460 has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic depth, and adaptability to different player counts. The game offers fresh experiences each time it is played and allows players to discover new tactics and strategies. While the player interaction score is average, the overall replayability is enhanced by the game's scalability and moderate easiness to learn.

Luck profile

The Battle of Wakefield: Yorkshire, England 30 December 1460 has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

It was at Wakefield that Richard, Duke of York, met his doom. Richard was head of the Yorkist faction, and had begun the rebellion against King Henry VI that is now known as the War of the Roses. It isn't clear why he rode out that day against an army with numerical superiority, but the end result was calamity for the Yorkist contingent. About half the army perished, including Richard and the Earl of Salisbury (father of Warwick the kingmaker). Can you break the Lancastrian army before its reinforcements arrive or will you share Richard's fate? The Battle of Wakefield is a new, fully self-contatined scenario in RBM Studio's C3i magazine #31, and is a part of GMT's Men of Iron series, specifically Blood & Roses (2014). —description from the publisher Game Scale: Game Turn: Abstract Hex: 75 yards / 68.5 meters Units: Groups of soldiers (approx 250 per unit) Game Inventory (C3i magazine version): One 11 x 17" full color mapsheet One dual-side printed countersheet (230 counters of multiple sizes - only 116 1/2" counters are for this game) One 12-page Battle of Wakefield rules booklet Three player aid sheets (1 single-side printed) Players will have to furnish One 10-sided die for game play Solitaire Playability: High Complexity Level: Low Players: 2 or more Playing Time: 1-4 hours

Editions

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Credits

Designers

2
Richard H. Berg Ralph Shelton

Artists

5
Knut Grünitz Charles Kibler Mike Lemick Rodger B. MacGowan Mark Simonitch

Publishers

1
RBM Studio

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