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La Garde Avance! box art

La Garde Avance!

Players

2

Time

60-90

Age

?+

Weight

2.6

Rating

7.83

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency and limited emphasis on cooperation.

Replay value

La Garde Avance! has a high variability gameboard, impactful expansions, deep strategic possibilities, moderate player interaction, good scalability, and is moderately easy to learn. This results in a strong replayability score of 7.84 out of 10.

Luck profile

La Garde Avance! has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

"La Garde Avance!" (The Guard Advances!) is an original module for the Jours de Gloire series, set at battalion scale, inserted ine VaeVictis magazine #161. It covers the last attack of the French army during the Battle of Waterloo. Napoleon’s last reserve, six battalions of the Middle Guard and five battalions of the Old Guard, set off in square formation to assault Wellington’s thin red line that was still holding its positions, while Blücher’s forces were becoming an ever greater threat on the French army’s right flank. The scale is 100 m per hexagon and one Strength Point corresponds to about 200 infantry, 150 cavalry or 2 guns. The historical scenario has 5 turns, each covering twenty minutes of real time. A game of La Garde Avance! should last around 1 hour. —description from the designer

Media

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Editions

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Credits

Designers

1
Frédéric Bey

Artists

1
Pascal Da Silva

Publishers

1
Vae Victis

Linked items

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