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Almeida Et Bussaco 1810 box art

Almeida Et Bussaco 1810

Players

2

Time

120-240

Age

12+

Weight

2.56

Rating

7.78

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Almeida et Bussaco 1810 has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, the game does not emphasize cooperation as much.

Replay value

Almeida et Bussaco 1810 has a high replayability score due to its high variability in the gameboard, the availability of expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to discover new tactics and strategies. The player interaction score is average, and the game is moderately easy to learn. Overall, Almeida et Bussaco 1810 provides a highly replayable and engaging experience.

Luck profile

Almeida et Bussaco 1810 has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

In April 1810, Napoléon entrusted to Masséna, the hero of Aspern and Wagram, the mission of driving Wellington out of Portugal. The northerly route was chosen for the invasion, passing through Ciudad Rodrigo and Almeida. The French offensive began at the end of June. On 24 July, Marshal Ney with the advance guard defeated General Craufurd under the walls of Almeida and threw him back across the Coâ River, as a prelude to laying siege to the place. The French then penetrated into Portugal. Their advance was slow and difficult. As for Wellington, he drew up his army in the formidable position of Bussaco. On 27 September, Masséna ordered a frontal attack upon the English line of defense. After a bitter struggle he gave up the attempt and broke off the attack. It would take until the next day to find a way to turn the position at Sierra de Bussaco. With these two battles the terrible duel between Masséna and Wellington had begun! Almeida and Bussaco 1810 are the 30th and 31st battles of the Jours de Gloire series. The game includes a map (size A2), 216 die-cut counters, and a booklet containing rules, scenarios and historical notes. Almeida and Bussaco 1810 will be the supporting game for the 14th Bicentennial Trophy in January 2011. Game System: Jours de Gloire Series (JDG) - scale = 297m/hex; - time = 75 min/GT; - strength = 200 men/SP

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Credits

Designers

1
Frédéric Bey

Artists

1
Pascal Da Silva

Publishers

2
Canons en Carton Hexasim

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