Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Search & Destroy, Tactical Combat Vietnam: 1965-1966. An Historical Simulation Game, the time is: 1000 hrs., 18 September, 1965 This is a remake/revamp of the classic Vietnam game "GRUNT!" Squad Level, turn = 12 min., hex = 50 meters. Grunt originally appeared in S&T#26.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Movement Points
Spend a movement allowance across spaces with different costs.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Line of Sight
Visibility between pieces determines valid targets, movement, or effects.