Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Set in a "future" 1996, Moon Base Clavius is a game of infantry combat on the moon between the Soviet Union and the United States. Each hex is ~ 27.5km and each turn is 4.5 hours.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Scenario Campaign
Play linked or standalone scenarios with their own setup, objectives, and consequences.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
Set in a "future" 1996, Moon Base Clavius is a game of infantry combat on the moon between the Soviet Union and the United States. Each hex is ~ 27.5km and each turn is 4.5 hours. Combat results are by dice on CRT with casualties being eliminated. Victory conditions are per scenario (3 plus a campaign game). 108 counters.