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Moon Base Clavius box art
1982 Ranked #19,976

Moon Base Clavius

This hex-based lunar combat wargame has Soviet and United States forces battle for scenario-specific victory conditions. Dice-driven combat removes casualties, while the linked campaign extends the infantry conflict across multiple engagements.

Wargames Science Fiction Wargame Grid Movement Hexagon Grid

Players

2

Play time

30-60 min

Age

12+

Complexity

2.17/5

Rating

5.96

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Set in a "future" 1996, Moon Base Clavius is a game of infantry combat on the moon between the Soviet Union and the United States. Each hex is ~ 27.5km and each turn is 4.5 hours.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Set in a "future" 1996, Moon Base Clavius is a game of infantry combat on the moon between the Soviet Union and the United States. Each hex is ~ 27.5km and each turn is 4.5 hours. Combat results are by dice on CRT with casualties being eliminated. Victory conditions are per scenario (3 plus a campaign game). 108 counters.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
30–60 min
Age
12+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Kerry Anderson

Artists

2
Alvin Belflower R. Vance Buck

Publishers

1
Task Force Games

Linked items

No published linked games yet.