Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The game recreates the escape of Confederate prisoners from the Spikus POW camp on Altassar, and the subsequent pursuit by the Spikus soldiers.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
The game recreates the escape of Confederate prisoners from the Spikus POW camp on Altassar, and the subsequent pursuit by the Spikus soldiers. Various units, such as Trackers, Drystals, Recovery Wagons, and Trip Nets are used as players perform in this tense game of escape and pursuit.