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Mayday box art
1978 Ranked #13,965

Mayday

Science-fiction space wargame has players program ships, manage thrust and gravity, and defeat opponents across scenarios. Lasers, missiles, and navigation make every engagement a tactical systems puzzle.

Wargames Science Fiction Wargame Action Queue Grid Movement

Players

2

Play time

Not listed

Age

12+

Complexity

2.27/5

Rating

6.01

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Basic two-player SF wargame of ship-to-ship space combat featuring movement (responding to both thrust and gravity), laser fire, missile fire, and ship-computer programming. Scenarios include The Grand Prix, The Attack, Piracy, Battle, and Smuggling.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Basic two-player SF wargame of ship-to-ship space combat featuring movement (responding to both thrust and gravity), laser fire, missile fire, and ship-computer programming. Scenarios include The Grand Prix, The Attack, Piracy, Battle, and Smuggling. Intended as Game 1 for the "Traveler" RPG universe and uses a variant of the "Traveler" starship rules. One of GDW's Series 120 games, designed to be played in two hours or less. The original 1978 version won the Charles Roberts Award for the Best Science Fiction Game of the Year; other editions were published in 1980 and 1983. The Cover Art for the original 1978 GDW version was by Rodger B. MacGowan (RBM). Japanese edition published by Hobby Japan and later by Kokusai-Tsushinsha ('RPGamer' magazine #1).

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
120 min
Age
12+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Marc W. Miller

Artists

3
David R. Deitrick Naoyuki Kato Rodger B. MacGowan

Publishers

3
Game Designers' Workshop (GDW Games) Hobby Japan Kokusai-Tsushin Co., Ltd. (?????)

Linked items

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