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Martian Chess box art
1995 Ranked #6,360

Martian Chess

An abstract capture game where piece control changes with board position rather than color. Different pieces move in distinct ways, and scoring points from captures means you can win even after forcing the game’s end without pieces left.

Abstract Abstract Strategy Grid Movement Category: Combinatorial

Players

2-4

Play time

Not listed

Age

8+

Complexity

2.42/5

Rating

6.59

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Martian Chess is a 2-4 player game that uses Icehouse pieces, requiring one stash per player, and a chessboard. It was one of the games included in Icehouse: The Martian Chess Set and Pyramid Arcade.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Martian Chess is a 2-4 player game that uses Icehouse pieces, requiring one stash per player, and a chessboard. It was one of the games included in Icehouse: The Martian Chess Set and Pyramid Arcade. Much like its namesake, Martian Chess is a game of capturing pieces. Like Chess, Martian Chess is turn based, and played on a chessboard. In both games, players move and capture individual pieces, and each type of piece has distinct moving rules. However, Martian Chess differs from Chess in critical ways: Piece ownership is determined not by color but by location. Instead of capturing a specific piece, winning is determined by points, making it possible to force the end of the game and still win with no pieces left in that player's control. Lastly, Martian Chess easily supports 4 players as well as two, and can also be played with 3, 5 or 6 players if you use geomorphic chessboard sections; see this photo for an example.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
20 min
Age
8+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Andrew Looney

Artists

2
Andrew Looney Eileen Tjan

Publishers

1
Looney Labs

Linked items

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