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Robot Turtles box art
2013 Ranked #6,224

Robot Turtles

A children’s programming game where players place instruction cards to guide turtles through mazes to jewels. Mistakes can be undone and debugged, while adults execute the commands, letting young players experience the logic of directing a computer.

Children's Children's Game Maze Action Queue Grid Movement

Players

2-5

Play time

Not listed

Age

4+

Complexity

1.33/5

Rating

5.94

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 1.8/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Robot Turtles is a board game for kids ages 3-8. Kids won't know it, but while they're playing, they're learning the fundamentals of programming.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Robot Turtles is a board game for kids ages 3-8. Kids won't know it, but while they're playing, they're learning the fundamentals of programming. Every player ("Turtle Master") takes a turtle and a matching deck of cards. Stack the cards face up on the table in piles, then build a maze for each player out of walls and a jewel. The youngest turtle master goes first, placing his first card down, then moving (or having his parent move) the turtle accordingly. As players progress, they build their program on the table; if they make a mistake, they can shout "Undo!" and debug it. Before too long, kids figure out the secret of Robot Turtles: It lets the kids control the grown-ups! The little programmers put instruction cards down, driving the turtles through the maze, but the grown-up is the computer, executing commands on the board. At its heart, Robot Turtles is a game about bossing around adults, just like programming is about bossing around computers.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–4
Play time
15 min
Age
4+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Dan Shapiro

Publishers

3
(Self-Published) Korea Boardgames ThinkFun

Linked items

No published linked games yet.