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Senjutsu: Battle For Japan box art
2022 Ranked #6,311

Senjutsu: Battle For Japan

A samurai dueling game where players build ability decks and reveal combat cards simultaneously. Attacks, blocks, meditations, and positioning create a mind game, while five wounds end the duel and leave only one warrior standing.

Deduction Fighting Deck Construction Grid Movement

Players

1-4

Play time

15-20 min

Age

14+

Complexity

2.83/5

Rating

7.60

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Senjutsu is a 1-4 Player Samurai Duelling Game with slick Deck Construction mechanics, simultaneous reveal combat and beautiful miniatures from a panel of sculptors.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Senjutsu is a 1-4 Player Samurai Duelling Game with slick Deck Construction mechanics, simultaneous reveal combat and beautiful miniatures from a panel of sculptors. Control 1 of 4 fearsome Samurai, warriors bound to the Bushido Code, each with their own strengths, weaknesses, and motivations. Using Senjutsu's Deck Construction Mechanics, forge a unique deck of devastating attacks, powerful blocks, timely mediations, and dynamic special moves. The intuitive card-classifying system makes forging your Samurai’s Ability Deck easy. The Core Box includes dozens of different Ability Cards to shape your chosen Samurai's fighting style. There are thousands of possible deck combinations available, Gameplay Summary: Position your Samurai on the Battlefield. Draw a hand of Ability Cards from your 40 Card Ability Deck. Choose an Ability Card to use and place it facedown with the opponent's card. Reveal the cards simultaneously and check the initiatives. Resolve the card and its effects. Any Samurai who takes 5 wounds will fall... leaving the vanquisher victorious.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1
Play time
15–20 min
Age
14+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

2
Paul D. Allen James Faulkner

Artists

2
Imad Awan Raben White

Publishers

1
Stone Sword Games

Linked items

No published linked games yet.