Table feel
Moderate level of interaction with a mix of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus.
In Journey: Wrath of Demons, a cooperative miniatures board game based on a classic Chinese novel, four Pilgrims band together to search ancient China for the Sutras, sacred scriptures that will bring salvation to a world overrun with Demons. After fighting different Bull Demon m...
Players
1-4
Time
30-75
Age
14+
Weight
2.68
Rating
6.79
Should this hit the table?
Moderate level of interaction with a mix of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a mix of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus.
Journey: Wrath of Demons has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The player interaction score is average, and the game is relatively easy to learn with a moderate depth of gameplay.
The final luck score for Journey: Wrath of Demons is 6.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
In Journey: Wrath of Demons, a cooperative miniatures board game based on a classic Chinese novel, four Pilgrims band together to search ancient China for the Sutras, sacred scriptures that will bring salvation to a world overrun with Demons. After fighting different Bull Demon minions, the climax of the game is the battle against the Bull Demon King. Game cards and custom dice combine for fast, tense action and critical choices enhance the Pilgrims’ skills during the game. Journey is designed for 1 to 4 players, each controlling one of the four Pilgrims: Tripitaka, Monkey, Monk Sha and Cho Hakkai. The game's AI controls the Demons and other creatures. Diverse playing styles are possible, with a strong emphasis on cooperation because the players win or lose as a team. Each game will take 30 minutes to 2 hours, depending on the quest and the style you play. The core game comes with ~10 quests, each with different goals and unique rules. Do you ruthlessly hack and slash, killing all demons in the Pilgrims' path? Or take a more virtuous path, cleansing the demons' souls, saving villagers and collecting good karma. Your decisions affect the Pilgrims' abilities, skills and equipment. Killing demons may be quick but can you risk accumulating that bad karma? Side quests may enhance your Pilgrims' skill and karma, but with more demons spawning, can you afford to spend that time? Solo play is almost identical to multi-player games. Instead of multiple players controlling 1 or 2 pilgrims each, 1 player will control all four Pilgrims. There are no other changes to the game.
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