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Wrong Chemistry box art

Wrong Chemistry

6.11

Spend limited actions each turn to balance movement, setup, and scoring.

Year2012 Players2-4 Time?-? Weight1.63 Age8+
Family Abstract Strategy Card Game Humor Action Points Hand Management Modular Board Crowdfunding: Kickstarter Digital Implementations: Tabletopia
Ramparts box art

Ramparts

6.28

Place tiles carefully to build spatial scoring patterns.

Year1993 Players2-4 Time?-? Weight2.34 Age12+
Abstract Abstract Strategy City Building Point to Point Movement Tile Placement Cities: San Gimignano (Italy)
Cornerstone Essential box art

Cornerstone Essential

6.57

Build routes and networks to connect locations efficiently.

Year2010 Players2-4 Time?-? Weight1.67 Age8+
Abstract Strategy Action / Dexterity Dice Rolling Network and Route Building Team-Based Game Components: 3-Dimensional (3D)
Taco Cat Goat Cheese Pizza: On The Flip Side box art

Taco Cat Goat Cheese Pizza: On The Flip Side

7.01

Use physical skill and timing to pull off the key moves.

Year2020 Players3-8 Time?-? Weight1 Age8+
Action / Dexterity Card Game Children's Game Pattern Recognition Simultaneous Action Selection Card Games: Shedding / Stops Traditional Card Games: Snap
Moon Base box art

Moon Base

6.85

Commit presence to key areas and fight for influence where it matters.

Year2019 Players2 Time30-60 Weight2.33 Age9+
Abstract Abstract Strategy Space Exploration Area Majority / Influence Players: Two Player Only Games
Ploy box art

Ploy

6.28

Move pieces across a map while planning position and timing.

Year1970 Players2-4 Time?-? Weight2.38 Age10+
Abstract Abstract Strategy Grid Movement Components: 9 x 9 Grids Digital Implementations: TableTop Simulator Modâ?¦
Siesta box art

Siesta

6.33

Spot patterns quickly and react before opponents do.

Year1999 Players2-4 Time?-? Weight2.52 Age8+
Abstract Abstract Strategy Pattern Building Pattern Recognition Square Grid Category: Combinatorial Components: 12 x 12 Grids
Whoosh: Bounty Hunters box art

Whoosh: Bounty Hunters

6.26

Use physical skill and timing to pull off the key moves.

Year2017 Players2-8 Time?-? Weight1.14 Age8+
Party Action / Dexterity Card Game Fantasy Pattern Recognition
Kilt Castle box art

Kilt Castle

6.68

Place tiles carefully to build spatial scoring patterns.

Year2016 Players2-4 Time?-? Weight2.25 Age10+
Abstract Strategy Area Majority / Influence Hand Management Tile Placement Country: Scotland
Time's Up!: Harry Potter box art

Time's Up!: Harry Potter

7.32

Remember hidden information and use recall to make better choices.

Year2021 Players4-12 Time?-? Weight1 Age8+
Humor Novel-based Party Game Acting Communication Limits Memory Books: Harry Potter Game: Time's Up!
Unsolved Case Files: Harmony Ashcroft box art

Unsolved Case Files: Harmony Ashcroft

6.84

Coordinate shared actions while clues or threats pressure the group.

Year2020 Players1-8 Time30-120 Weight1.6 Age14+
Deduction Murder/Mystery Party Game Cooperative Game Solo / Solitaire Game Players: Games with Solitaire Rules Series: Unsolved Case Files
Fendo box art

Fendo

7.77

Commit presence to key areas and fight for influence where it matters.

Year2014 Players2 Time?-? Weight2 Age10+
Abstract Abstract Strategy Area Majority / Influence Enclosure Point to Point Movement Category: Combinatorial Components: 7 x 7 Grids
Hard To Get box art

Hard To Get

7.39

Coordinate shared actions while clues or threats pressure the group.

Year2023 Players2-12 Time?-? Weight1 Age10+
Deduction Party Game Word Game Communication Limits Cooperative Game Mechanism: Give a Clue / Get a Clue Word Games: Guess the Word
Epaminondas box art

Epaminondas

7.14

Move pieces across a map while planning position and timing.

Year1975 Players2 Time?-? Weight2.86 Age10+
Abstract Abstract Strategy Grid Movement Category: Combinatorial Components: 12 x 14 Grids
Someone Has Died box art

Someone Has Died

7.04

Shape the story through prompts, choices, and table-driven outcomes.

Year2016 Players3-6 Time25-45 Weight1 Age?+
Card Game Humor Party Game Player Judge Role Playing Storytelling Crowdfunding: Kickstarter Mechanism: Judging Games
Columba box art

Columba

6.91

Place tiles carefully to build spatial scoring patterns.

Year2012 Players2-4 Time?-? Weight2.25 Age8+
Abstract Abstract Strategy Animals Territory Building Area Majority / Influence Layering Team-Based Game Mechanism: Partially overlapping cards
Senshi box art

Senshi

6.19

Collect matching sets while timing when to score or trade them.

Year2018 Players2-4 Time15-20 Weight1.9 Age14+
Abstract Strategy Set Collection Country: Japan Digital Implementations: Board Game Arena
Throw Throw Avocado box art

Throw Throw Avocado

6.51

Use physical skill and timing to pull off the key moves.

Year2021 Players2-6 Time?-? Weight1 Age7+
Action / Dexterity Card Game Children's Game Matching Real-Time Set Collection Crowdfunding: Kickstarter Theme: Food / Cooking
Starbase Jeff box art

Starbase Jeff

6.17

Place tiles carefully to build spatial scoring patterns.

Year1998 Players2-4 Time30-60 Weight1.54 Age10+
Family Abstract Strategy Card Game Print & Play Tile Placement
Dreams box art

Dreams

6.21

Coordinate shared actions while clues or threats pressure the group.

Year2016 Players3-6 Time?-? Weight1.33 Age10+
Deduction Party Game Cooperative Game Pattern Building Pattern Recognition
Mosquito Show box art

Mosquito Show

6.86

Move pieces across a map while planning position and timing.

Year2020 Players2 Time10-20 Weight1.33 Age8+
Abstract Strategy Animals Grid Movement Set Collection Animals: Mosquitoes Players: Two Player Only Games
Go-moku box art

Go-moku

5.94

Build patterns from chosen pieces to unlock scoring opportunities.

Year? Players2 Time?-? Weight1.86 Age8+
Abstract Abstract Strategy Pattern Building Category: Combinatorial Category: n in a row
Score Four box art

Score Four

6.00

Spot patterns quickly and react before opponents do.

Year1967 Players2-4 Time?-? Weight1.78 Age8+
Abstract Abstract Strategy Pattern Building Pattern Recognition Tile Placement Category: Combinatorial Category: n in a row
Burrows box art

Burrows

6.17

Place tiles carefully to build spatial scoring patterns.

Year2010 Players2-5 Time?-? Weight1.5 Age10+
Family Abstract Strategy Animals Tile Placement Animals: Gophers