Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Each player plays one of four power-hungry nobles in the medieval City of Towers. Each strives to posses the most powerful tower—or better still: towers.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Each player plays one of four power-hungry nobles in the medieval City of Towers. Each strives to posses the most powerful tower—or better still: towers. Since raw materials are in short supply the families rely on raiding their rivals’ stocks. Each player has 20 counters, with one of four different symbols on. Counters are moved around the board in order to form towers, and the towers are moved around the board into scoring locations. As the counters get stacked, the player with the top counter in the tower scores for all the counters in the stack. The game ends when a player has no legal moves, or when any one district of the city reaches its capacity of eight towers.