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Arlecchino box art
2010 Ranked #21,635

Arlecchino

An abstract tile-movement game has players shift tiles bearing their color and jump over neighbors to remove them. When no one can move, the player with the most color segments remaining on the board wins.

Abstract Abstract Strategy Tile Placement

Players

2-4

Play time

Not listed

Age

6+

Complexity

1.67/5

Rating

5.41

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Arlecchino, each player owns a color and wants to have the most segments of that color on the board when the game ends. To start the game, players place the tiles randomly on the board, then remove the black-and-white starter tile.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Arlecchino, each player owns a color and wants to have the most segments of that color on the board when the game ends. To start the game, players place the tiles randomly on the board, then remove the black-and-white starter tile. The other tiles have some combination of the four colors in the game: four segments of yellow; three yellow and one blue; two yellow, one blue and one red; etc. On a turn, you choose a tile that contains at least one segment of your color, then move that tile one or more times, up to the number of segments of your color on that tile. You can move horizontally or vertically, and you can jump over an adjacent tile to remove it from the game. You must remove a tile on your turn or else you must pass. When all players must pass, the game ends and the player who has the most segments of his color on the remaining tiles wins. Microbadge - Arlecchino fan

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Type

1

Category

1

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
15 min
Age
6+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Bernard Tavitian

Artists

1
(Uncredited)

Publishers

3
Alary Games asmodee Lud Editions

Linked items

No published linked games yet.