Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
This abstract boardgame is made completely of wood and is quite beautiful. The object of the game is to score the most points before one of the types of pieces are all gone.
Core mechanisms
Key systems that shape the decisions players make.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Pattern Recognition
Identify recurring visual, spatial, or logical arrangements.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Square Grid
Use an orthogonal grid where position and adjacent spaces shape movement or placement.
Read the full game description
This abstract boardgame is made completely of wood and is quite beautiful. The object of the game is to score the most points before one of the types of pieces are all gone. There are Roofs in each of the players' colors, which are used to score points when they cast a Shadow. A Sun token is placed next to a Roof and will score the Roof's owner points for each Shadow placed on the other side. The Shadows score points for the Roof's owner, and can be scored multiple times if surrounded by multiple Roof/Sun combinations. Each turn, a player places three pieces in any combination, but must score at least one point per turn. The game ends when one player plays his last Roof or the last Sun or Shadow is played.