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Dreams box art
2016 Ranked #8,055

Dreams

A perception game has gods turn a secret image into a shared star constellation while identifying an uninformed player. Regular players must give useful clues without revealing the picture, as the outsider tries to blend in.

Deduction Party Game Pattern Building Pattern Recognition

Players

3-6

Play time

Not listed

Age

10+

Complexity

1.33/5

Rating

6.21

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Description from the publisher: Dreams is a game of perception and intuition with 72 large cards illustrated by eight different artists. In each round, four pictures are revealed.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Description from the publisher: Dreams is a game of perception and intuition with 72 large cards illustrated by eight different artists. In each round, four pictures are revealed. The players are gods who transfer one of these images onto the night sky as a new constellation of stars. Which one is transferred is determined in such a way that all players but one know the picture in question. The one who doesn't know which picture was chosen tries to remain undetected during the round. Star by star, the players now transfer the picture onto the night sky (i.e., the central mat) until all stars are placed. There is a good chance that different players will emphasize different aspects of the picture in question. After the placement phase, the "Gods" try to detect the "ignorant" player, while the ignorant player tries to name the picture that was chosen. The right balance between keeping the imposter in the dark and not giving the regular players cause for suspicion has to be struck...

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
4–6
Play time
30 min
Age
10+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Olivier Grégoire

Artists

4
Victor Boden Miguel Coimbra Giulia Ghigini Matthias Holländer

Publishers

3
Kaissa Chess & Games Lion Rampant Imports Zoch Verlag

Linked items

No published linked games yet.