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San Juan
7.23Collect matching sets while timing when to score or trade them.
Endeavor
7.38Commit presence to key areas and fight for influence where it matters.
Macao
7.41Build routes and networks to connect locations efficiently.
Madeira
7.55Place workers to claim actions and turn resources into plans.
Jamaica
7.06Roll dice and choose how to use the results for tactical outcomes.
Struggle Of Empires
7.53Commit presence to key areas and fight for influence where it matters.
The Rich And The Good
7.13
Meuterer
6.87Move pieces across a map while planning position and timing.
König Von Siam
6.90Commit presence to key areas and fight for influence where it matters.
1754: Conquest – The French And Indian War
7.74Play event cards to drive map pressure and long-term timing.
New Amsterdam
7.04Commit presence to key areas and fight for influence where it matters.
El Capitán
6.76Commit presence to key areas and fight for influence where it matters.
Merchants Of Amsterdam
6.71Make decisions quickly while the game unfolds in real time.
New World: A Carcassonne Game
6.47Place tiles carefully to build spatial scoring patterns.
Before The Wind
6.63Compete for contested options while managing cost and timing.
Santo Domingo
6.60Bluff, read opponents, and time reveals around hidden information.
Race To The New Found Land
6.84Place workers to claim actions and turn resources into plans.
Ilôs
6.73Manage cards in hand to time plays, combos, and scoring windows.
The Island Of El Dorado
6.56Commit presence to key areas and fight for influence where it matters.
The Dutch Golden Age
6.34Commit presence to key areas and fight for influence where it matters.
Colonial Diplomacy
6.63Bluff, read opponents, and time reveals around hidden information.
Río De La Plata
6.42Place workers to claim actions and turn resources into plans.
Mercurius
6.20
Niña & Pinta
6.59Commit presence to key areas and fight for influence where it matters.