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Struggle Of Empires box art
2004 Ranked #633

Struggle Of Empires

Eighteenth-century empire game where European powers build economies, forge alliances, establish colonies, and wage wars. Each conflict locks players into opposing alliances, while overspending can leave even a mighty country vulnerable to revolution.

Strategy Games Civilization Fighting Alliances Area Majority / Influence

Players

2-7

Play time

180-240 min

Age

13+

Complexity

3.59/5

Rating

7.53

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.9/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Struggle of Empires recreates the various wars fought between the European powers as they attempted to become the dominant force in Europe and the rest of the world during the eighteenth century.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Struggle of Empires recreates the various wars fought between the European powers as they attempted to become the dominant force in Europe and the rest of the world during the eighteenth century. Build armies and fleets, make alliances, establish colonies, improve your economy, and ultimately wage war to expand your empire. Be careful, though, as a profligate country can end up being consumed by revolution. From the designer: Think of Civilization/Age of Renaissance set in the 18th century. Players take the role of one of the major powers of the period and fight in both Europe and the colonies. The twist to the game is that in each war, players must form into two alliances. Once allied with a player, you cannot fight each other. This means that you do not have the backstabbing of Diplomacy to worry about; if he's allied, he's with you until the end of the war. This means that a player has to think carefully about who he wants to fight against and who he wants to ally with. Very often he will want to ally with his natural enemy and go to war with the guy who doesn't really want to fight him. On top of this, you have lots of improvement tiles that you buy to shape your empire, plus alliances with minor powers, and the possibility of going into revolution. Even though it is a big empire building game, it will scale from 3 to 7 players and has pretty simple rules.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–7
Best with
4–7
Play time
180–240 min
Age
13+
Complexity
3.6/5
Credits and catalog connections

Credits

Designers

1
Martin Wallace

Artists

2
Peter Dennis João Tereso

Publishers

1
Warfrog Games