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Arkham Horror: The Card Game
8.13Build investigator decks and resolve branching Lovecraftian scenarios.
Eldritch Horror
7.76Travel the globe, gather clues, and hold back ancient horrors.
Cthulhu Wars
7.86Commit presence to key areas and fight for influence where it matters.
Arkham Horror (third Edition)
7.69Coordinate shared actions while clues or threats pressure the group.
Pandemic: Reign Of Cthulhu
7.37Coordinate shared actions while clues or threats pressure the group.
Arkham Horror: The Card Game (revised Edition)
8.69Coordinate with teammates to solve the game's shared challenge.
Mythos Tales
7.36Coordinate shared actions while clues or threats pressure the group.
A Study In Emerald (second Edition)
6.89Build a deck or pool that turns small actions into stronger combos.
Smash Up: The Obligatory Cthulhu Set
6.74Commit presence to key areas and fight for influence where it matters.
Fate Of The Elder Gods
7.24Commit presence to key areas and fight for influence where it matters.
Mountains Of Madness
6.51Coordinate shared actions while clues or threats pressure the group.
Witch Of Salem
6.63Coordinate shared actions while clues or threats pressure the group.
Arkham Horror: Final Hour
6.49Coordinate shared actions while clues or threats pressure the group.
Secrets Of The Lost Tomb
7.31Coordinate shared actions while clues or threats pressure the group.
Machina Arcana
7.37Coordinate with teammates to solve the game's shared challenge.
Cthulhu Wars: Duel
7.08Commit presence to key areas and fight for influence where it matters.
Bureau Of Investigation: Investigations In Arkham & Elsewhere
7.20Coordinate shared actions while clues or threats pressure the group.
The Everrain
7.57Coordinate with teammates to solve the game's shared challenge.
The Cards Of Cthulhu
6.80Coordinate shared actions while clues or threats pressure the group.
Aventura Z: Vol 1 Lovecraft
6.83Coordinate shared actions while clues or threats pressure the group.
Gates Of Delirium
7.03Commit presence to key areas and fight for influence where it matters.
Cthulhu: A Deck Building Game
6.90Build a deck or pool that turns small actions into stronger combos.
Arkham Investigator
7.61Coordinate shared actions while clues or threats pressure the group.
Cthulhu: The Horror In Dunwich
7.45Build a deck or pool that turns small actions into stronger combos.