allboardgames.com
Gates Of Delirium box art
2019 Ranked #5,997

Gates Of Delirium

A split-action strategy game where players search for clues in sane rounds and build dangerous gates in insane rounds. One player sets each round’s state, forcing everyone to use that side of their cards while pursuing the most points.

Strategy Games Card Game Horror Area Majority / Influence End Game Bonuses

Players

2-4

Play time

30-45 min

Age

14+

Complexity

1.88/5

Rating

7.03

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

You have finally set out to find the truth. You've heard the rumors of ancient runes and the lost pages of a scattered tome that tell of ancient and evil monstrosities, calling for their return.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

You have finally set out to find the truth. You've heard the rumors of ancient runes and the lost pages of a scattered tome that tell of ancient and evil monstrosities, calling for their return. You've heard tales of those who came before you in this search losing grip on their sanity as they grew nearer to the truth. As you press on, you can't help but notice that you feel less attached to reality yourself. Some days you lose track of time and can't account for hours of the day. The whispers of secret gates to another world are growing stronger, and while no one knows who is building them, you have a dreadful hunch... Could you be the hidden architect of the Gates of Delirium? In Gates of Delirium, players have a hand of split action cards: one side sane, and the other insane. Every round, one player decides whether the round is sane or insane, and all players must play that side of their cards. During sane rounds, players search for maps and lost pages to a secret tome, while assigning investigators to help them in their cause. During insane rounds, players collect ancient runes and work to build gates to release the monstrosities that their sane selves have been trying so hard to understand and prevent. Earn the most victory points by the time the last monstrosity is released to win Gates of Delirium. —description from the publisher

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30–45 min
Age
14+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

2
Jordan Goddard Mandy Goddard

Artists

1
George Cotronis

Publishers

2
Origames Renegade Game Studios

Linked items

No published linked games yet.