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Machina Arcana box art
2014 Ranked #4,583

Machina Arcana

This cooperative horror game has explorers descend into an ancient subterranean complex. Lovecraftian monsters and strange machines make survival depend on teamwork.

Thematic Games Adventure Dice Action Points Grid Movement

Players

1-4

Play time

Not listed

Age

13+

Complexity

3.33/5

Rating

7.37

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.1/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Machina Arcana, players take on the role of explorers who are investigating an ancient subterranean complex of unknown origin. They face monsters inspired by H.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Machina Arcana, players take on the role of explorers who are investigating an ancient subterranean complex of unknown origin. They face monsters inspired by H. P. Lovecraft's Cthulhu mythos in a steampunk setting. The adventurers collect equipment, interact and utilize their environment, fight monsters, and immerse themselves in the rich narrative elements. The complete story is broken down into different scenarios that represent a self-contained game. All of these scenarios contain chapters, each with its own narration and specifics. The objective of the game is to progress through the tale and face the endgame at the finale of each scenario. The main goal behind Machina Arcana is to provide players with a chilling game that can never be played the same way, mechanisms that enable varying strategies and approaches, and an extensive framework that combines everything smoothly. The game scales by default; there is no need for special conditions based on the player count. As the story progresses, so does your gear. But beware! If you are too slow, horror might very well prevail and devour you whole...

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
150 min
Age
13+
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

1
Juraj Bilich

Artists

4
Aleksandra Bilic Nele Diel Sebastian Giacobino Antal Kéninger

Publishers

1
(Self-Published)