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Descent: Journeys In The Dark (second Edition) box art
2012 Ranked #182

Descent: Journeys In The Dark (second Edition)

A fantasy adventure campaign where heroes quest through dungeons while an overlord plots against them. Growing skills and modular encounters turn each mission into a tactical story of combat, treasure, and escalating danger.

Thematic Games Adventure Exploration Action Points Grid Movement

Players

1-5

Play time

Not listed

Age

14+

Complexity

3.21/5

Rating

7.62

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.1/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

In Descent: Journeys in the Dark (Second Edition), one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Descent: Journeys in the Dark (Second Edition), one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot. With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character's abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you'll need every advantage you can take... Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark (Second Edition) transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil. Compared to the first edition of Descent: Journeys in the Dark, this game features: Simpler rules for determining line of sight Faster setup of each encounter Defense dice to mitigate the tendency to "math out" attacks Shorter quests with plenty of natural stopping points Cards that list necessary statistics, conditions, and effects A new mechanism for controlling the overlord powers Enhanced hero selection and creation process Experience system to allow for hero growth and development Out-of-the-box campaign system Descent 1st edition Conversion Kit Descent: Journeys in the Dark (Second Edition) – Conversion Kit

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
1–5
Best with
2–5
Play time
120 min
Age
14+
Complexity
3.2/5
Credits and catalog connections

Credits

Designers

4
Daniel Clark (I) Corey Konieczka Adam Sadler Kevin Wilson

Artists

4
Alex Aparin Devon Caddy-Lee Sylvain Decaux Tod Gelle

Publishers

1
Fantasy Flight Games