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Descent: Journeys In The Dark (second Edition) box art
Rich game profile

Descent: Journeys In The Dark (second Edition)

In Descent: Journeys in the Dark (Second Edition), one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark du...

Players

1-5

Time

?-?

Age

14+

Weight

3.21

Rating

7.62

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation, frequent interaction, and limited emphasis on cooperation.

Teach 2.1

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation, frequent interaction, and limited emphasis on cooperation.

Replay value

Descent: Journeys in the Dark (Second Edition) has a high replayability score due to its strong variability in gameboard, expansions available, strategic depth, and scalability. The game offers different experiences each time it is played, with the potential for players to improve their strategy over time. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers a good balance between ease of learning and depth of gameplay.

Luck profile

Descent: Journeys in the Dark (Second Edition) has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

In Descent: Journeys in the Dark (Second Edition), one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot. With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character's abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you'll need every advantage you can take... Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark (Second Edition) transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil. Compared to the first edition of Descent: Journeys in the Dark, this game features: Simpler rules for determining line of sight Faster setup of each encounter Defense dice to mitigate the tendency to "math out" attacks Shorter quests with plenty of natural stopping points Cards that list necessary statistics, conditions, and effects A new mechanism for controlling the overlord powers Enhanced hero selection and creation process Experience system to allow for hero growth and development Out-of-the-box campaign system Descent 1st edition Conversion Kit Descent: Journeys in the Dark (Second Edition) – Conversion Kit

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Credits

People and publishers

Designers

4
Daniel Clark (I) Corey Konieczka Adam Sadler Kevin Wilson

Artists

4
Alex Aparin Devon Caddy-Lee Sylvain Decaux Tod Gelle

Publishers

1
Fantasy Flight Games

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