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Descent: Journeys In The Dark box art
2005 Ranked #514

Descent: Journeys In The Dark

One-versus-many dungeon-crawl where heroes cooperate to complete scenario objectives while an Overlord commands traps and monsters. Every defeat costs the party conquest, turning a treasure hunt into a race to survive the dungeon.

Thematic Games Adventure Exploration Grid Movement Modular Board

Players

2-5

Play time

120-240 min

Age

13+

Complexity

3.34/5

Rating

7.28

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Descent: Journeys in the Dark is a "one vs.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Descent: Journeys in the Dark is a "one vs. many" game in which up to four players will choose characters with a wide assortment of skills and innate abilities to be the heroes who will explore dungeons in search of treasure and adventure, while one player will take on the role of the Overlord and will control the dungeon's many traps, puzzles, and monsters. The heroes' goal will be to cooperatively conquer the dungeon, seize its many treasures, and achieve other objectives as set by the scenario. If the heroes cooperate and achieve their goals, they will all win. The Overlord's objective is simply to use all the means at their disposal - from deadly traps to ferocious monsters - to kill the heroes. Each hero has a certain Conquest Point value to the party and if too many Conquest Points are lost through hero death, the party loses and the Overlord wins. Re-implemented by: Descent: Journeys in the Dark (Second Edition) (2012)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
120–240 min
Age
13+
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

1
Kevin Wilson

Artists

3
Jesper Ejsing John Goodenough Frank Walls

Publishers

1
Fantasy Flight Games