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Thunder In The East
8.52Maneuver forces across tactical or historical battle maps.
Air Superiority
6.83Play linked scenarios where mission goals shape each session.
Homestretch
6.74Bluff, read opponents, and time reveals around hidden information.
Naval War
6.26Coordinate with teammates around shared goals and table pressure.
The Last Hundred Yards: Volume 2 – Airborne Over Europe
8.12Maneuver forces across tactical or historical battle maps.
Pick-a-polar Bear
6.43Use physical skill and timing to pull off the key moves.
Cobra: Game Of The Normandy Breakout
6.80Maneuver forces across tactical or historical battle maps.
The Kaiser's Pirates
6.44Maneuver forces across tactical or historical battle maps.
Space Infantry
6.89Maneuver forces across tactical or historical battle maps.
Stalin's War
6.82Maneuver forces across tactical or historical battle maps.
The Little Orchard
6.44Coordinate shared actions while clues or threats pressure the group.
All-star Draft
7.08Bluff, read opponents, and time reveals around hidden information.
Evolution: New World
7.15Manage cards in hand to time plays, combos, and scoring windows.
Astra Titanus
7.20Maneuver forces across tactical or historical battle maps.
A Bridge Too Far: Arnhem (alternate)
7.28Maneuver forces across tactical or historical battle maps.
Fallschirmjaeger: The Airborne Assault On Fortress Holland
7.73Maneuver forces across tactical or historical battle maps.
Inferno: Guelphs And Ghibellines Vie For Tuscany, 1259-1261
8.29Move pieces across a map while planning position and timing.
Storm Above The Reich
8.10Play linked scenarios where mission goals shape each session.
Hot Lead
7.03Push your luck for bigger rewards while risk keeps building.
Nuklear Winter '68
7.36Maneuver forces across tactical or historical battle maps.
Eastern Front: A Panzer Grenadier Game
7.03Maneuver forces across tactical or historical battle maps.
Air Assault On Crete / Invasion Of Malta: 1942
6.49Maneuver forces across tactical or historical battle maps.
Warhammer 40,000: Assault On Black Reach
6.96Roll dice and choose how to use the results for tactical outcomes.
Bunny Bunny Moose Moose
6.04Use physical skill and timing to pull off the key moves.