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Space Infantry box art
2011 Ranked #5,901

Space Infantry

A solo squad-combat game where you lead futuristic soldiers through missions and campaigns against hostile forces. Its modular structure lets new enemies, equipment, and missions expand the tactical problems facing your team.

Wargames Science Fiction Wargame Chit-Pull System Modular Board

Players

1-2

Play time

20-60 min

Age

?+

Complexity

2.2/5

Rating

6.89

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Official website http://zak965.it/spaceinfantry/index.html Summary Space Infantry (SI) is a solitaire game of squad-level combat in the future. In Space Infantry you control a team of 4/8 soldiers on a series of missions that can be played individually or as a campaign.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Official website http://zak965.it/spaceinfantry/index.html Summary Space Infantry (SI) is a solitaire game of squad-level combat in the future. In Space Infantry you control a team of 4/8 soldiers on a series of missions that can be played individually or as a campaign. Each mission takes about 20 minutes to be completed. SI is a modular game; the overall structure of SI will make it possible to easily add new features to the game (missions, enemies, equipment): this means that in the future additional components will add new options to the existing missions, increasing the lifetime of SI. SI started as a free game, and has now been published by Lock'n Load games Game Includes: Rulebook 4 Mission Maps (double-sided) 12 Hive Sector Tiles 18 Unit Cards 4 Enemy Sheets/Time Tracks (double-sided) 2 Squad Rosters 2 Campaign Logs 158 Die-cut Counters

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (4)

Play and group

Players
1–2
Best with
2
Play time
20–60 min
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Gottardo Zancani

Artists

1
Blackwell Hird

Publishers

2
(Web published) Lock 'n Load Publishing, LLC.

Linked items

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