Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Official website http://zak965.it/spaceinfantry/index.html Summary Space Infantry (SI) is a solitaire game of squad-level combat in the future. In Space Infantry you control a team of 4/8 soldiers on a series of missions that can be played individually or as a campaign.
Core mechanisms
Key systems that shape the decisions players make.
Modular Board
Build the play area from interchangeable sections that vary between games.
Chit-Pull System
Draw tokens to determine which units, factions, or events activate next.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
Official website http://zak965.it/spaceinfantry/index.html Summary Space Infantry (SI) is a solitaire game of squad-level combat in the future. In Space Infantry you control a team of 4/8 soldiers on a series of missions that can be played individually or as a campaign. Each mission takes about 20 minutes to be completed. SI is a modular game; the overall structure of SI will make it possible to easily add new features to the game (missions, enemies, equipment): this means that in the future additional components will add new options to the existing missions, increasing the lifetime of SI. SI started as a free game, and has now been published by Lock'n Load games Game Includes: Rulebook 4 Mission Maps (double-sided) 12 Hive Sector Tiles 18 Unit Cards 4 Enemy Sheets/Time Tracks (double-sided) 2 Squad Rosters 2 Campaign Logs 158 Die-cut Counters