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A Bridge Too Far: Arnhem (alternate) box art

A Bridge Too Far: Arnhem (alternate)

Players

2

Time

90-180

Age

12+

Weight

2.21

Rating

7.28

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

The game offers a high level of variability with its gameboard, expansions, and strategic depth. It provides a consistent and engaging experience for different player counts, and while it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The final luck score for A Bridge Too Far: Arnhem (Alternate) is 7, indicating a moderate influence of luck on the game outcome. Random elements have a notable but not exclusive impact on the game, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Arnhem: Operation Market-Garden, September 1944, is a two-player Operational level board-wargame originally part of the Westwall quad. Arnhem was then released as a Collector's Edition game in 1976. The game included a hard mounted map, 100 counters, standard and specific rules. The game is a two player recreation of Operation Market Garden, Sept. 1944. Re-implemented by: Arnhem: The Farthest Bridge

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

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Credits

Designers

1
Jay A. Nelson

Artists

1
Redmond A. Simonsen

Publishers

2
Simpubs Ltd. SPI (Simulations Publications, Inc.)

Linked items

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