Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Cauldron is a fairly simple wargame covering the Battle of Gazala. This is the "folio" version of the game; it was also published as part of SPI's North Africa Quad. The other games in that set are Crusader, Supercharge, and Kasserine.
Core mechanisms
Key systems that shape the decisions players make.
Movement Points
Spend a movement allowance across spaces with different costs.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Zone of Control
Restrict or influence movement through areas controlled by nearby pieces.
Sudden Death Ending
End the game when a specific timing or state condition is reached.