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Bastogne: The Desperate Defense, December 1944 box art

Bastogne: The Desperate Defense, December 1944

Players

2

Time

?-?

Age

12+

Weight

2.19

Rating

6.36

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

The game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, the level of cooperation required is relatively low.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The expansions available add new content and gameplay elements, enhancing replay value. There is deep strategic depth and room for players to improve their strategy over time. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The final luck score for Bastogne: The Desperate Defense, December 1944 is 5.33. This indicates a balanced mix of luck and strategy in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

"The Siege of Bastogne is a battalion level simulation of the battles that took place in December 1944 near the town of Bastogne in southern Belgium during the Battle of the Bulge (the German Ardennes Offensive). The battle was divided into two distinct phases, and a scenario is provided that covers each phase as a self-contained game. Also included is a Campaign Game that allows the Players to refight the series of engagements as a single, continuous game. The first Scenario, "Spearhead", involves the period from December 18-21, 1944. It presents the phase of the battle when the spearhead of the German 5th Panzer Army first approached the vital road and communication center at Bastogne. The second Scenario, "the Relief of Bastogne", depicts the situation from December 21-26, the period of Patton's drive up from the south to relieve the siege of Bastogne and open a supply line to the defenders. Each Game-Turn represents one-half day of actual time, and the scale of the map is approximately 850 meters per hex." (from the Bastogne rules folder.) Bastogne is one of four games included in the Westwall: Four Battles to Germany set. The game includes a 17" x 22" three-color map, 100 counters and and Exclusive rules folder. A Standard rules folder, containing rules common to all four games included in the Westwall: Four Battles to Germany Quadrigame is also included. Game mechanics are a simple movement-combat system with hard zones of control that promote "surround and destroy" tactics.

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Editions

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Credits

Designers

3
Kip Allen Larry Pinsky Redmond A. Simonsen

Artists

1
Redmond A. Simonsen

Publishers

1
SPI (Simulations Publications, Inc.)