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Moriarty's Machinations
6.20Use clues and contradictions to deduce hidden information.
Big Bazar
6.55
Cold Days In Hell
6.45Maneuver forces across tactical or historical battle maps.
Golf 'n' Roll
6.14Roll dice and choose how to use the results for tactical outcomes.
Those Pesky Humans!
5.79Place tiles carefully to build spatial scoring patterns.
Sync Up!
6.51Bluff, read opponents, and time reveals around hidden information.
Box Monster
6.41Coordinate with teammates to solve the game's shared challenge.
Tricky
5.86Roll dice and choose how to use the results for tactical outcomes.
Terroreyes
5.95Use physical skill and timing to pull off the key moves.
Owly Tribe
6.27Place workers to claim actions and turn resources into plans.
Namaste
6.25Mark choices on a sheet to build patterns and complete objectives.
O Jogo Da Enciclopédia
6.38Bluff, read opponents, and time reveals around hidden information.
Où Étiez-vous?
5.73Remember hidden information and use recall to make better choices.
Fäkalini: Klempner & Zauberer
5.91Roll dice and choose how to use the results for tactical outcomes.
Imagem & Ação: No Limite
6.33Coordinate with teammates around shared goals and table pressure.
Le Tricheur
5.90Answer questions and manage progress around what you know.
Sag's Mit Symbolen
5.95Spot patterns quickly and react before opponents do.
Everest 1924
6.26Push your luck for bigger rewards while risk keeps building.
Pick Your Poison: Nsfw Edition
6.04Vote, persuade, and read the table to push group decisions.
Miskatonic School For Boys
6.10Use clues and contradictions to deduce hidden information.
Nomids
6.14Collect matching sets while timing when to score or trade them.
Dick: A Card Game Based On The Novel By Herman Melville
6.41Manage cards in hand to time plays, combos, and scoring windows.
Another Damn Civilization Game
5.98Roll dice and choose how to use the results for tactical outcomes.