Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The Grand Owl has embarked on his final journey, and the council of elders will soon meet to appoint his successor. To become the leader of the Kwatoko tribe, you must first prove yourself worthy!
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Worker Placement
Commit limited workers to action spaces before opponents occupy them.
Take That
Direct negative effects at selected opponents.
Read the full game description
The Grand Owl has embarked on his final journey, and the council of elders will soon meet to appoint his successor. To become the leader of the Kwatoko tribe, you must first prove yourself worthy! Let all clan chiefs gather their faithful owl warriors and accomplish legendary feats! The most deserving of all will be appointed Grand Owl at the new moon. Watch out: your rivals are mighty and cunning and won’t hesitate to throw an owly wrench in your plans! Owly Tribe is a dice-based worker placement game in which you can play havoc with your opponents’ plans! - At the beginning of each round, each player rolls the 4 dice that make up their reserve and which represent their owl warriors. - Then they assign one of their character’s powers to a die roll. - On their turn, each player places a die on one of the randomly selected locations and applies its power. - Once all warriors have been placed, the player with the highest value on a given place wins control of this place. - They can then pick a totem pole, which represents their feat; the player who comes second is awarded the remaining pole. - The powers of the different locations are then applied.