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Black Hole Rainbows box art

Black Hole Rainbows

Players

2-6

Time

20-40

Age

8+

Weight

1

Rating

7.38

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Black Hole Rainbows has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

The final luck score for Black Hole Rainbows is 6.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

Black Hole Rainbows is a board game project that's already been 2 years in the making! It's a relatively fast-playing game that blends elements of chance and strategy together in a way that builds moments of triumph and defeat and kindness and sabotage that are unique to each group of people playing. The theme is simple: destroy the Universe to save it. Each Player has their own Black Hole in front of them. Fill that Black Hole with the full rainbow of quantum energy (Light Stones of every color) and it detonates, flinging all those Stones into Outer Space (the common area between Players) and earning you a Supernova Coin. Your Black Hole is now reset (you've moved on to a new part of the Galaxy) and is ready to refill with Light Stones. There are other ways to earn Supernova Coins, however, as you'll see in the rules regarding the Supernova Roller and the ever-electrifying Cards that might be played. The player with the most coins at the end of the game, wins.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
(Uncredited)

Publishers

1
June Dune Games Production

Linked items

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