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Those Pesky Humans! box art
Rich game profile

Those Pesky Humans!

Those Pesky Humans game turns the tables and lets you play the role of the Monsters who are fighting off the annoying Humans who keep invading your dungeon. This game is playable against one or a team of your "friends". It is highly re-playable due to the variable dungeon tile de...

Players

2-4

Time

?-?

Age

13+

Weight

1.82

Rating

5.79

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Those Pesky Humans! has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may not be the easiest game to learn, it offers a fresh and engaging experience each time it is played.

Luck profile

The final luck score for Those Pesky Humans! is 7, indicating a moderate level of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Those Pesky Humans game turns the tables and lets you play the role of the Monsters who are fighting off the annoying Humans who keep invading your dungeon. This game is playable against one or a team of your "friends". It is highly re-playable due to the variable dungeon tile design and the variety of Avatars and abilities you may choose to play with each game. Mechanics are kept very simple to keep the pace of the game moving quickly.

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Editions

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Credits

People and publishers

Designers

2
Clay Gardner James Mathe

Artists

1
Chuck Whelon

Publishers

2
(Web published) Minion Games

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